7DRL Day 1
Wastrl » Devlog
Wastrl is a project for 7DRL 2018, a roguelike/TBS about getting a band of people across a post-apocalyptic wasteland to reach the haven of Wastrl. Mostly an experiment in using traditional wargame mechanics in more general TBS wargame-like setting.
I actually started on this concept last year too, using OCaml. But between lack of time and getting distracted by working on a general OCaml terminal output framework, I didn't get very far, so this year I am restarting in Python 3.
On day 1, I got basic drawing and map generation working. The play starts on the right side of a long map and works to the left side, crossing mountain ranges as they go.
Get Wastrl
Wastrl
A 7 day roguelike for 7DRL 2018
Status | Released |
Author | theq629 |
Genre | Strategy |
Tags | Roguelike, Turn-based Strategy |
More posts
- 7DRL Day 7 qualified successMar 11, 2018
- 7DRL Day 6Mar 10, 2018
- 7DRL Day 5Mar 09, 2018
- 7DRL Day 4Mar 08, 2018
- 7DRL Day 3Mar 07, 2018
- 7DRL Day 2Mar 06, 2018
- More on terrain generationMar 06, 2018
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